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EQ2 Update Notes
Patch Notes March / 11 / 2010
GENERAL
Wild Swings will now persist through death.
The switches that open and close doors and barriers on the Vigilant: Final Destruction should now function on PvP servers.
Killing several Dreadnaught guards in South Freeport will now cause them to learn some respect. The same applies to Thexians in North Freeport.
BATTLEGROUNDS
Effects that can only be obtained on PVP Servers will no longer work in Battlegrounds.
ITEMS
All raid dropped armor now has red adornment slots.
Critical Mitigation on many raid dropped armor pieces have been changed to be more in line with TSO numbers.
Many of the high tier armor sets have been renamed to reduce confusion.
Brellium resist jewelry items have been improved.
All raid dropped jewelry now has resists.
Many raid drop weapons and jewelry items have had additional effects added.
Some of Waansu’s items have had class restrictions added.
QUESTS
The quest “Swiping Scrolls” can once again be successfully completed.
The quest “Shroom Prune” now updates off of killing Coercer Pittles and Shroombis the Coerced.
PERAH’CELSIS ABONIMABLE LABORATORY
Waansu should no longer appear inside a test tube if he has spawned as an encounter.
Fixed sorT order wHen guild ranks are substrings of one anothEr. Also fixed some unreported sorting bugs and an existing inCompAtibility with Postgres in the sort query. Should worK better now. Bug reportEd by Nomandis.
Added AoAx4 access quest. Also added missing Deathtoll access quest (this quest also demonstrates the abIlity of QueSt MAster to handLe multI-stEp quests in any of the quest trackers). Bug reported by Bati.
comments? | | Score: 0 Posted by Tessil Friday, October 19, 2007 (20:35:00)
We Still Love Bees!
REDMOND, Wash. — Sept. 24, 2007 — Starting tonight "Halo 3," the final chapter of Microsoft Corp.'s epic video game trilogy, finally goes on sale around the world. By the end of the week, fans in 37 countries will be playing the game Wired magazine recently called "a cultural touchstone, a Star Wars for the thumb stick generation."
In the United States, more than 10,000 retailers across the country are opening their doors at midnight tonight solely to sell copies of the game and accompanying Xbox 360 consoles and accessories. With nary a pirate, a spider or a wand in sight, day-one sales of the highly anticipated video game are expected to shatter entertainment sales records and top the biggest entertainment launches of all time.
Congratulations to the Clenched Fist on attaining Guild Level 40! All those writs and heritage quests finally paid off in yet another big step forward for the guild. Thank you to everyone who's been putting in effort into writs and heritage quests to move us forward.
Guild Level 40 adds another 10 Guild Banks slots per page (another 10 slots are added at Level 60), as well as unlocks new titles and new horses (Nightmare/Mistrunner with a 48% run speed; 400,000 status, 19 platinum, 20 gold, 1 copper).
Onwards to Level 60!
| Score: 0 Posted by Tessil Tuesday, September 04, 2007 (09:35:16)
Changed primary key in roster_master table from Name to Character_ID, existing implementation caused uniqueness problems with some character sets and collations (unable to have two different characters whose names would only differ by their accents). Bug reported by Lantis.
Changed installer to alter the blocks table on new install as well. Bug reported by CammanCMC.
Added Unique Members statistic.
Increased max_execution time in the HTML roster retreval loop to start at five minutes. NOTE: This function has no effect when PHP is running in safe mode. There is no workaround other than turning off safe mode or changing the time limit in the php.ini file. The current effective setting of safe mode and the PHP max_execution_time directive can be viewed in the Dragonfly administration panel at "Administration Menu > > System Info > > PHP Core". The Apache TimeOut directive (default of 300 seconds) is another limiting factor, the shorter of the two durations will be effective.
Changed link references from www.eq2i.com to the eq2.wikia.com site.
Roster updates through externally-managed processes (such as cron) are now available. First, disable automated updates by setting $config['cache_update_time'] = 0 in the config.inc file. Next, create a cron task that will launch the update like this (edit the URL appropriately): 0 0,6,12,18 * * * wget --bind-address=127.0.0.1 --output-document=/dev/null --quiet 'http:///index.php?name=Roster_Master&force_update=1' [This example requires that wget be installed on your system and will update the roster every six hours. You may use any HTTP client that allows binding to the 127.0.0.1 (localhost) address.] If you have a large guild that takes a lot of time to update, you can do it automatically at scheduled intervals.
DATABASE SCHEMA CHANGE: Changed schema to use INTEGER instead of INT, and SMALLINT instead of TINYINT in order to resolve PostgresSQL compatability issues. Bug reported by Lantis.
CONFIG CHANGE: Added new bitflag to logfile parameter to log parser statistics and to suppress logging of guild status changes. Also reordered some of the lesser-used log bitflags.
CONFIG CHANGE: Added $config['block_autoupdate'] to control whether Guild Wall of Fame block will now force a roster refresh if the roster data is stale when it goes to updates its cache. This can impace page load times if the update takes long (page won't load until update is complete). Default is off.
REQUIREMENTS CHANGE: Use of internal Dragonfly multibyte wrappers has been implemented. Requires versions of Dragonfly after the 9.0.6.1 version.
| Score: 0 Posted by Tessil Thursday, August 02, 2007 (07:01:15)
RM4DF 6.0.6 Released
Was your sister once bitten by a møøse while karving her initials øn the møøse with the sharpened end of an interspace tøøthbrush given her by Svenge - her brother-in-law -an Oslo dentist and star of many Norwegian møvies: "The Høt Hands of an Oslo Dentist", "Fillings of Passion", "The Huge Mølars of Horst Nordfink"?
Revised parser to be more UTF-8-friendly by replacing the /w? shorthand with a plain .*? search. Pattern strings are now treated as UTF-8. This modifier is available from PHP 4.1.0 or greater on Unix and from PHP 4.2.3 on win32. UTF-8 validity of the pattern is checked since PHP 4.3.5. Bug reported by Wolffire, code changes supplied by Lantis.
Changed roster sort from usort() to a purely SQL sort to improve UTF-8 compatibility.
In related news, a new version of the EQ2 Update Notes Block, now the SoE Update Notes block, adds Vanguard support, and new modules to display the block data as a module.
| Score: 0 Posted by Tessil Thursday, July 05, 2007 (08:23:45)
CF Reaches Level 35!
Grats on pushing the guild up to Level 35! Ways to go until 40, so remember kids, turn in your parents early and often!
As usual, props to those who contributed to this long-term effort!
| Score: 0 Posted by Tessil Tuesday, June 26, 2007 (10:10:54)
SCEA Lays off People Because You Didn't Buy A PS3
A number of Sony Computer Entertainment of America's Foster City headquarters were laid off June 6th. The day of across-the-board lay-offs come just one month after SCEE was hit by mammoth lay-offs which hit hundreds.
Dave Karraker, Senior Director of Corporate Communications for Sony, did not reveal how many SCEA staffers had been let go, although according to a unconfirmed report on the popular blog Kotaku, 80 to 100 employees at Sony Computer Entertainment America's Foster City location were laid off yesterday.
Dave Karraker wrote:
In an effort to accurately align the company to meet the changing needs of our consumers and of our industry, Sony Computer Entertainment America has found it necessary to analyze our current business and to restructure the company as necessary to continue our standing as the market leader," Karraker said. "These restructuring efforts are currently under way and do include the streamlining of our operations and other initiatives to further strengthen the business, reduce costs, and increase operational efficiency.
The lay-offs, which were preceded by a months long hiring freeze, were prompted by SCEI's call for cut backs which in turn was spurred by the company's multi-billion dollar losses and the sky-rocketing cost of PS3 game development, upper management told those who remained at the office.
| Score: 0 Posted by Tessil Friday, June 08, 2007 (06:01:01)
Halo 3 Beta
The multiplayer beta of "Halo® 3" will debut to audiences worldwide via Xbox LIVE on May 16 at 5 AM PDT. The beta was originally scheduled to run through June 6 at 11:59 PM PDT, but as a result of problems with the Crackdown distribution of the beta, it has been extended to June 10th at 11:59 PM PDT.
According to Gamestop officials, over four million preorders have been made for Halo 3 on Xbox 360, which if true, gives Halo 3 the most preorders of any single game in history. By comparison, Microsoft reported three weeks before the release of Halo 2 in 2004 that the combined retail outlet preorders for the title was 1.5 million, which at the time was a record in itself. Gears of War, the best-selling title on Xbox 360 has worldwide barely cracked the four million mark.
| Score: 0 Posted by Tessil Friday, May 18, 2007 (12:31:52)
Roster Master for Dragonfly Logo Contest Concludes
There were two contestants entered into the contest, which meant that everyone was a winner, but actually made judging considerably harder. Both designs had considerable merit, but in the end, a choice had to be made.
And here they are:
Grand Prize Winner: 90-day SOE Game card; the Grand Prize winner will be credited by name in the rm4df documentation as the winning logo artist. Congrats to Ronja for her entry! Ronja's entry clearly associates the name of the software with the Dragonfly image in a clear and unambiguous logo.
Community Choice Award: 30-day SOE Game card. Congrats to Seagoat for her entry! Seagoat's design is clean and elegant, with a great deal of contrast.
Congratulations to both our winners, and my sincerest thanks for participating. I hope you both enjoyed some fun in the contest, and will enjoy your prizes!
| Score: 0 Posted by Tessil Thursday, April 12, 2007 (11:31:16)
This version of Roster Master addresses the functional issues that were introduced with the release of Echoes of Faydwer, adds numerous additional features, and fixes a number of bugs.
This release supercedes all previous releases (which no longer function as a result of the changes to EQ2Players.com that coincided with the EoF release).
Special thanks to the users of Roster Master who contributed to this major release and provided user support, enhancements, bug reports, and bug fixes. Especially Belin, Caela, Excalibre3377, Kevlin, and VulcanDarksoul. Extra-special special thanks goes to Seagoat20 for exceptional support of the user base, innovative features, and donating her time and talents to the project. Super job, folks! It's truly a privilege to work with you.
Also, thanks to the folks that participated in the Beta Test!
Read More... (3.69 KB) | | Score: 0 Posted by Tessil Saturday, February 24, 2007 (11:23:35)
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