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The Clenched Fist: EverQuest Patch Messages

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 June 2nd, 2004 Patch Message

EverQuest Patch Messages June 2nd, 2004
----------------------

Collision fixes collide with servers!


Collision
----------------------
- When you are summoned by NPCs or players smaller than you, the collision system will now scan a limited area near the destination to find a place to put you so that you will not be stuck in the terrain.

- A problem related to collision data being out of sync on the client and server has been corrected and should solve the problems many of you have been seeing with NPCs being pushed into walls.

- The sunken NPC and character problem has been much improved. You will still find the occasional NPC at a spawn point that is sunk or elevated slightly, but the NPC should move normally once engaged.


Cabilis Quests
----------------------
- The Battle plans from Dalnir should be a little easier to obtain.
- The loyal follower in Dreadlands should no longer be a merchant with an empty inventory.
- The traitor necromancers seek should be a little easier to find.
- Wyzith's belongings should now combine correctly.

-- The EverQuest Team
Printer Friendly PageScore: 0
Posted by Admin Wednesday, June 02, 2004 (23:06:30)

 May 12th, 2004 Patch Message

EverQuest Patch Messages May 12th, 2004
-------------------

Headlines!
Gates of Discord content retuned!


Gates of Discord
-------------------
- Zone experience modifiers were increased in all zones from Tipt/Vxed and beyond.
- Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges.
- NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank the NPCs they previously had difficulty with.
- Ikkinz -- Guilds no longer have to flag every member in order to complete the Ikkinz trials. Only one person needs to complete all events/raids to start the seventh Ikkinz trial. At that point, all players who complete the seventh trial will get full credit for the zone.
- NPC innates have been adjusted to behave a little more reasonably.
- Zone travel has been made easier. Animal aggression was lowered by changing their faction and See Invis percentages were reduced on several NPCs.
- Spell drops have been increased.
- Increased the rate of cash drops.
- The mini bosses in Qvic now have a more appropriate respawn rate. Their item drop rate has been increased to compensate for this.
- Breakdown in Communication quest now has improved rewards!

Collision
-------------------
More improvements to the collision system should make it a lot more difficult to get stuck.

Misc.
-------------------
The Eye of Zomm will once again open closed doors.
Printer Friendly PageScore: 0
Posted by Admin Wednesday, May 12, 2004 (14:17:01)

 
   Toggle Content Guild Wall of Fame
Guild Name:
 Clenched Fist
Server:
 Crushbone
Guild Level: 90
Guild Status: N/A
Total Characters: 178
Unique Members: 33
Average Adv. Level: 51
Average Art. Level: 26

Date Formed:
 Wed, 12 Jan 2005 19:31:00
Average Quests Completed: 349
Total Rares Harvested: 7,569
Total Items Crafted: 504,002

Total Kills: 2,242,977
Total PvP Kills: 0
Total City PvP Kills: 0
Total Wild PvP Kills: 0
Total Deaths: 51,656

Total Kills: 2,242,977
Total Deaths: 51,656
Kills vs. Deaths Ratio: 43

Highest Guild Status Contributor:
 Tulvarus (7,230,493)
Most Quests Complete:
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Most Collections Complete:
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Highest Max Melee Hit:
 Sala (5,124,003)
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 Tulvarus (345,147)
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 Tulvarus (1 year 5 months 1 week 2 days 8 hours)

Class Breakdown:
  • Fighter: 24
    • Berserker: 3
    • Guardian: 6
    • Bruiser: 4
    • Monk: 5
    • Paladin: 6
    • Shadow Knight: 0
  • Priest: 24
    • Templar: 4
    • Inquisitor: 7
    • Warden: 3
    • Fury: 5
    • Defiler: 1
    • Mystic: 4
  • Mage: 28
    • Warlock: 4
    • Wizard: 7
    • Illusionist: 4
    • Coercer: 3
    • Necromancer: 5
    • Conjuror: 5
  • Scout: 29
    • Brigand: 4
    • Swashbuckler: 1
    • Dirge: 4
    • Troubador: 5
    • Assassin: 2
    • Ranger: 5
    • Beastlord: 8

Trades Breakdown:
  • Craftsman: 24
    • Craftsman: 8
    • Provisioner: 8
    • Woodworker: 4
    • Carpenter: 4
  • Outfitter: 14
    • Outfitter: 5
    • Armorer: 4
    • Weaponsmith: 2
    • Tailor: 3
  • Scholar: 19
    • Scholar: 2
    • Jeweler: 5
    • Sage: 5
    • Alchemist: 7

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